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Pro players test out the next installment during the grand finals exhibition. Top 5 Moments - Masters Tour Silvermoon. Congratulations to the Atlanta Faze on becoming the Champions! Halo: Combat Evolved was one of the main games played at the MLG national championship tournaments in this era.
From through , Halo 2 replaced Halo CE, though the nationality of the successful teams and players tended to remain just as American as before. In these early days of professional esports, it was still unusual for players and teams to travel as widely as they do today.
The culminating tournaments of the season were held in New York City in and , but the venue switched to Las Vegas in , and For , the concept took a major step forward, when Call of Duty 4: Modern Warfare was added to the list of games. From here, we will focus mainly on the impact that Call of Duty has made on the Major League Gaming concept.
Team FeaR and Genesis completed the top four. Collapse respectively. Rambo was still on the scene, too, though his efforts could not help his team, Xtravagant, to higher than a fifth placed finish. This was a sign of just how much the MLG concept was growing, and a sign of its ever expanding reach.
Halo still featured on the roster of MLG games too, though it would not be many years before it would be phased out of competitive play. The number of tournaments and the season format changed for , with the National Championships being abandoned in favour of a series of winter and summer championships, staged in different cities throughout the year.
Call of Duty was also not one of the MLG games during this year. Edited by Gautham Balaji Minecraft Guide for Beginners. Sort by: Most popular Recent Most upvotes. Login to post your comment. Show More Comments. No thanks Delete. Cancel Update. Login to reply. And the deep engagement and viewing time is through the roof — an average of minutes for our last event, that is longer time spent watching our event than the Super Bowl online this year.
We only expect that to increase moving forward. DiGiovanni's statements about how game developers and publishers are now considering how amenable their games will be to eSports during the development phase of game design is a huge development.
It could be considered a paradigm shift in the way eSports are received moving forward. Even if you are only remotely interested in video games, you are probably well aware that two new and very powerful consoles are on the way to store shelves this holiday season.
The Xbox One and PlayStation 4 are coming—and both systems have been designed to take advantage of the blossoming world of eSports. The PS4 has a Share button on its new DualShock 4 controller, which will make sharing moments and capturing game video as easy as pressing a button. Take that, combine it with the excitement that always accompanies the birth of a new generation in gaming consoles, add in the growing popularity of eSports and you have a perfect storm of events all merging at once to take eSports to all new levels.
The new consoles are being developed with eSports and more importantly, the gaming community in mind. We have seen a tremendous uptick in the number of gamers who are streaming their gameplay, jumping into multiplayer regularly and competing with friends daily. The next gen consoles have the features needed to continue to benefit and grow the eSports community.
It's not just about the consoles though. PC gaming has been going through a renaissance of sorts. In a virtual reversal of fortune, the new consoles actually seem to have some catching up to do to be on par with PC gaming as far as eSports are concerned.
One also can't completely discount the Wii U and how it might factor into all of this. Nintendo's new console has had a tough go of it so far—and it is not a console especially suited to eSports—but you can never count out Nintendo when it comes to gaming in general.
How this all plays out once the Xbox One and PS4 launch—particularly when games like Battlefield 4, Titanfall, Destiny and Infinite Crisis are released all of which are expected to have a strong eSports presence —could very well define precisely when the Golden Age of eSports truly begins.
Something I have noticed about MLG over the years is that whether they realize it or not, they have become the quality control unit of eSports. Unlike other leagues and organizations that have come and gone, MLG has persisted—and flourished—because they do not take shortcuts or compromise the integrity of eSports just to capitalize on the next big thing or to make a quick buck.
In sharp contrast to that, MLG has slowly, but steadily, built itself into the preeminent eSports league by not taking the easy way out.
This has led to MLG becoming a stable place for eSports athletes to excel and have a place to call home. It is where the best players are at. It is also where the money is.
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